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Missing Textures when exporting FBX to 3DS Max,Trouble exporting FBX to 3DS MAX
I'm using the FBX exporter tool from the Asset Store. The geometry exports fine, but I get only about 3% of the textures come across in the FBX.
The problem isn't on the 3DS Max import side as the FBX that exports using the tool has the properties of 300+ objects and only 11 textures come through. Any tips on how to get the whole scene out would be very helpful.
Thank you.,I'm trying to export a Unity scene to FBX for import to 3DS Max. Only 5% of the textures come across to 3DS Max. I'm using the FBX Export tool from the Asset Store.
The problem doesn't seem to be in 3DS Max as the properties of the FBX file shows something like 300+ objects and 11 textures. So, it must be on the export end in Unity. Are there any tips to get all the textures across to the FBX?
Thank you.
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