1 Reply
0 Votes
Moshcrumbs asked
Door won't go into button slot,My door mesh won't be put into the GameObject script.
10 hours ago c#·buttons·newbie·door·button trigger events
0 Replies
0 Votes
3 Replies
0 Votes
wulfmech1953 asked
Teleport Player Between Game Objects not producing desired outcome,
yesterday in Help Room
0 Replies
0 Votes
Lem0nz commented
How To Desync A Player's Camera?
yesterday c#·camera·movement·movement script·camera follow
1 Reply
0 Votes
JustAbhi answered
How do I trigger my animation with a box (collider) attached to a road ramp?
3 days ago c#·animation·scripting beginner·triggering animation box collider
1 Reply
0 Votes
1 Reply
0 Votes
skplunkerin answered
How to completely disable auto-recompiling everywhere (in favor of manually compiling them)
3 days ago in Help Room
1 Reply
0 Votes
0 Replies
0 Votes
0 Replies
0 Votes
Deuce2008 commented
How do I make a car in my driving scene trigger the trotting of a deer (on collision with a box collider around another object) and then make the deer die when my car collides with the deer?,
4 days ago c#·animation·collision·scripting beginner·triggers
0 Replies
0 Votes
JustAbhi commented
How can I make a object/sprite rotate around another object/sprite using rigidbody
4 days ago c#·rigidbody2d·rotate-around
0 Replies
0 Votes
Deuce2008 commented
How to rotate towards a target but only on the y axis ?
4 days ago c#·rotate·lookat·rotation axis·lookattarget
1 Reply
0 Votes
0 Replies
0 Votes
ChrisMercado answered
2D Car Physics for Drag Race Game
5 days ago c#·physics2d·car game·car physics
1 Reply
0 Votes
Bunny83 edited
How to ''stack'' coroutines, and call each one till all are executed?
5 days ago c#·lerp·coroutines·ienumerator·stack
5 Replies
2 Votes
1 Reply
0 Votes
1 Reply
0 Votes
0 Replies
0 Votes
eblavender answered
Update Function not working within a script inside an instantiated prefab!
6 days ago c#·update function·no error·no errors
1 Reply
0 Votes
Vugtjongen commented
How to have different background music through different scenes?
6 days ago c#·2d game·music·dontdestroyonload·background music
2 Replies
2 Votes
2 Replies
1 Votes
rh_galaxy edited
Select element from list only once when reloading new scene
6 days ago c#·vr·list·random·dontdestroyonload
1 Reply
0 Votes
Colin_Brilliant_Labs asked
Override constructor of list of classes when creating a new element from the inspector
6 days ago in Help Room
0 Replies
0 Votes