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Question by Krassomat · Nov 30, 2020 at 05:07 PM · renderingunityeditor

Why does Unity display something like a fog?

Hello, I have a pretty basic scene (Render Pipeline = URP) and I can't see far, because, after like 2 meters, there is a weird "fog", even in scene view. I have never set up something like that as far as I know and this is really annoying. Please help! alt text

screenshot-3.png (507.6 kB)
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avatar image Llama_w_2Ls · Nov 30, 2020 at 05:59 PM 0
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Have you got fog enabled in your lighting settings? I don't have a lot of experience with URP, only HDRP, so I can't really help you with that.

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Answer by suIly · Dec 01, 2020 at 10:41 AM

Check in your Lighting Settings, and make sure in Enviroment, Fog is disabled.

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avatar image Krassomat · Dec 01, 2020 at 03:41 PM 0
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Thank you so much! That was the solution!

avatar image suIly Krassomat · Dec 01, 2020 at 10:41 PM 0
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You're welcome!

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