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Making a dynamic outline to make 3D objects render as 2D?
Hello everyone! I want to make my 3D model render with outlines and cel shading to make it look 2D. The only method I've found to have my desired effect is this one, but I don't even know where to start in replicating it! I've had my fair share of experience with unity and blender, but I'm just starting out in learning visual effects and rendering. Could someone help me understand where to start? The link to the old forum is here: https://forum.unity.com/threads/i-want-to-make-3d-look-like-2d.341009/ The link referenced in the post was taken down. Thanks!
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