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closed Sep 20, 2018 at 09:45 PM by
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How to retrieve gameobjects that are inside of a grid?
I have a Grid component that has several child objects in different cells. One of those child objects is named 'StartPipe'. Is there a way to know which object is located in the cell that is to the left of StartPipe?
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Answer by Nikola7007 · Sep 20, 2018 at 09:27 PM
Perhaps you're looking for TileMap.GetTile()? https://docs.unity3d.com/ScriptReference/Tilemaps.Tilemap.GetTile.html