Question by
4myGod · Feb 06, 2019 at 01:18 PM ·
prefabsmeshcollider
How to connect prefabs properly
My Project
I have a script that is taking cube prefabs and connecting them by simply changing their locations to be right next to each other. It produces something like below. You can see the outline of the cube I selected is a door piece. Each cube has objects like: ceiling, floor, wall, etc. to make rooms. Each object has a Mesh Collider
on it.
My problem
So my issue is that when I throw an object like a grenade, sometimes it seems to hit at a point where two prefabs meet and thus causes the grenade to bounce almost straight up.
screenshot-2.png
(157.4 kB)
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612191224im_/https://answers.unity.com/themes/thub/images/avi.jpg)