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Check Mouse Movement on GameObject
Hi!
Ive got question... Im supposed to check mouse movement over GameObject and depending on those movements catch mouse movement direction and catch the last time when there was a mouse movement.
Has anyone got an algorithm for this?
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What exactly are you trying to achieve with this? $$anonymous$$ouse$$anonymous$$ove event messages are never sent to the game.
Im trying to achieve mouse movement direction catching, when mose is pressed/holded
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