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How to make a button fixed its position on a gameobject model ?
Hi guys, I am creating a interactive environment for heritage buildings with buttons and a first person player. I am wondering how to make my button fixed it's position on a building. Currently my buttons created are moving around following the camera view of the player but I wanted to make it stay on that particular building only. In order to make the buttons attach to the buildings is there any scripts that I have to attach to the buttons?...
Answer by xxmariofer · Nov 25, 2020 at 02:40 PM
You need to create a new canvas and set its space to world space, if you search in google for health bar systems thats basically the same idea behind
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