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Question by mustang4484 · Nov 25, 2020 at 02:29 PM · instantiatebuttononclick

Problem when instantiate button with Onclick.Addlistener

Hoi guys i've a problem when instantiate a new button prefab and add an onclick.addlistener, it doesn't work. If the button is already in scene work fine.

The error message ("ArgumentException: method arguments are incompatible, delegate etcc...")

Any solution?

Best regards

                GameObject newButtonAmd = Instantiate(buttonPrefab) as GameObject;
                 newButtonAmd.transform.SetParent(GPUfolder);
                 newButtonAmd.GetComponentInChildren<Text>().text = "Amd";
                 newButtonAmd.GetComponent<Button>().onClick.AddListener(() => mymethod());
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avatar image xxmariofer · Nov 25, 2020 at 02:42 PM 0
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do you have a mymethod method expecting NO arguments? the code seems fine to me

avatar image mustang4484 xxmariofer · Nov 25, 2020 at 02:59 PM 0
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add the code here:` public void BasketComponentCp(CaseBox state) {

      switch (state)
      {
          case CaseBox.small:
 
              Debug.Log("small");
            
 
              break;
 
          case CaseBox.middle:
              GameObject newButtonNvidia = Instantiate(buttonPrefab) as GameObject;
              newButtonNvidia.transform.SetParent(GPUfolder);
              newButtonNvidia.GetComponentInChildren<Text>().text = "Nvidia";
              newButtonNvidia.GetComponent<Button>().onClick.AddListener(() => AddGPUInstanceNvidia());
              GameObject newButtonAmd = Instantiate(buttonPrefab) as GameObject;
              newButtonAmd.transform.SetParent(GPUfolder);
              newButtonAmd.GetComponentInChildren<Text>().text = "Amd";
              newButtonAmd.GetComponent<Button>().onClick.AddListener(() => AddGPUInstanceAmd());
 
 
              break;
 
          case CaseBox.big:
              Debug.Log("big");
 
              break;
 
 
 
      }
  }
 
  public void AddGPUInstanceAmd()
  {
     
    debug.log("dosomething") ;         
    }`
avatar image xxmariofer mustang4484 · Nov 25, 2020 at 03:05 PM 0
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to me it looks ok, but can you try simply

 newButtonAmd.GetComponent<Button>().onClick.AddListener(AddGPUInstanceAmd); 
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