Manipulating Bones Being Animated Not Working as Expected
Hi there,
I've designed a character model and rigged it using mixamo's auto rigging feature. Things were going fine implementing the model until I got to the point where I wanted to have the arms and head go up and down with the camera mouse movement at which point I start to get weird outcomes. It's probably easier to just link a GIF of the problem so here's an imgur link. As you can see I can move the head and arms just fine manually but when I do it using the script for mouse movement it seems to go all weird. I have my suspicions this is something to do with if I'm rotating locally or globally but I don't know how to go about solving it.
Thanks in advance
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