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Animations reset when not neede
I have a Mixamo character (Joe) that I want to turn left and then take something, but I can’t get it to work, because he turns left, then comes back to facing front. I downloaded T-position, Left Turn, and Taking Item. These are, of course, all generic. My T-position is set to Create from this model, and root node set to mixamorig7.Hips. My other two animations are set to Copy from Other Avatar, and reference the same avatar from the T-position. The Animation Controller is set to ApplyRoot motion. It has Left turn as the Layer Default with a Transition to Taking Item. What am I missing? I have tried setting everything to Humanoid: no change.
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