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Animate ScriptableObject field? Why not?
It seems it's impossible to animate ScriptableObject fields for some reason. Someone knows why? Because actual ObjectReferenceCurve stored UnityEngine.Object, so it SHOULD be possible. Not sure if there is any other way to ask this besides sending this a bug report.
I tried checking what Unity actually checks while recording changes, but I can't go further than Internal_PropertyModificationToEditorCurveBinding methods, which returns null for ScriptableObject field.
Also, is there some way to disable blending for field? Any curves seems to be blended in transitions besides ObjectReferenceCurve - that's why I'm trying to use it (with no result).
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