- Home /
Game renders on lower resolution than it's supposed to
Hi everyone,
I'm working on this game with multiple scenes and I did something wrong while I was creating a settings window where the player could change game resolution and graphics. Now the game is running on fullscreen on incredibly low graphics (might be the resolution, since when I change the fullscreen mode in-game it becomes a really small window). The game looks fine in the editor, I tried configuring and resetting player settings, but it didn't help. What is more, the game has over 30 scenes and I was working only on one of them, but this messed up the whole project.
Here's how the game looks in Game View: https://gyazo.com/f8b2750674346ba8bcfd0df881311e37
Here's how the game looks when I build it: https://gyazo.com/f287d9ed6c68810b82f767f0ab78425e
I feel like this is a stupid and simple problem, but I've already spent too many hours on this with no significant progress, so I really need help.
I got rid of all quality settings except the default setting. Anyways, I tried resetting all player settings, but it didn't help.
Answer by guy1687621 · Apr 04, 2020 at 10:11 AM
alt text
Not sure what 2nd image could represent in my project, but I changed quality settings and now everything is back to normal. Thank you very much!
Your answer
![](https://koobas.hobune.stream/wayback/20220612230333im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Resolution Dialog not dislaying 0 Answers
Post Build Low Quality Issue 0 Answers
Unity 5.6.0 Facebook room build option was disabled 1 Answer
"Player Settings" - defaults? 1 Answer
Bug border android build 0 Answers