Question by
indigo51 · Jul 25, 2016 at 12:06 AM ·
scripting problemeditor-scriptingdirectoryobj
EditorObjExporter.cs script saves outside correct folder
The EditorObjExporter.cs script successfully exports a mesh visible in the player window - a wonderful tool. However on Unity 5 using a Mac the exported obj files all end up in my root folder but OUTSIDE the ExportedObj folder created by the script. Can anyone advise what needs to be changed in this script so they end up inside? I imagine there's some directory tweak needed. @indigo51
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