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Objects (Trees, stones) are colorful after windows build
Hi all,
im completely lost on this issue. After i build my scene, my objects like the trees or stones, are completly colorful.
it supposed to look like this (Game view)
As you can see, in game view, everything is fine, i also had no errors on build or even warnings that would give me a hint on that issue. The issue is also on the UI. The UI elements, like background, looks like a broken GPU
Ive also tested it on another system with the same resulst.
Does anyone can give me hints, where to lookt at, to maybe find a solution? As i said, im complelty lost here
Thanks in advance
Answer by Sackwut · Nov 20, 2020 at 09:50 AM
it seems like that im facing the 4GB Texture limitation in unity. I just searched for the wrong terms to find that one.
Links for ref:
https://forum.unity.com/threads/textures-messed-up-in-windows-build.440675/
Will close this one here.
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