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Question by
Chazzwazzler · Aug 02, 2020 at 05:25 AM ·
c#2dtilemap
Get a tile relative to its position in the world
How do I get a tile relative to its position in the world, rather than its position in the tilemap?
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Best Answer
Answer by Zoedingl · Aug 02, 2020 at 01:04 PM
Under the tilemap, there is this method: GetTileByWorldPoint() or something like that.
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