Question by 
               Tapiiri · Apr 19, 2019 at 09:38 AM · 
                error messagetimelinecutscene  
              
 
              Screen position out of frustrum and Assertion failed on expression??
When my cutscene begins the character immediately starts violently shaking, disappears from view and then the camera spins around very fast outside the level. I get a massive amount of error messages in the console and they are: "Assertion failed on expression: 'IsNormalized(ray.GetDirection())' UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)" "Assertion failed on expression: 'IsNormalized(dir)' UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)" "Screen position out of view frustum (screen pos 721.000000, 866.000000) (Camera rect 0 0 2564 1271) UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)"
Anybody know what's going on?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                