Random black lines when camera moves
Hello everyone, i am currently developing a old zelda like but in 3D. I made my "terrain" from tiles(planes) and then merging them in only 1 big mesh. the problem is when the camera moves with the character (runtime) appears random lines on the edges of some tiles. I used ALT + Mouse to select the vertices of each plane and place it next to other plane. its just a gap between tiles or smething else?
https://forum.unity.com/attachments/1-png.738044/ https://forum.unity.com/attachments/2-png.738047/
Comment
Your answer
Follow this Question
Related Questions
Unity bug or what? 0 Answers
Can sb help? Artifact with terrain or another objects 0 Answers
Strange light/camera issue 1 Answer
How To Select The Graphics API Based On The Current Android Device 0 Answers