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Problems while setting up buttons on the GUI
Hi,
I'm trying to set up buttons on my GUI in a way that the positioning will be ok whichever device i use (iphone, ipad), whichever resolution.
I thought it works fine because on the Game windows, it renders well with every resolutions (iphone wide, ipad wide...)
But when i compile on my device, it's totally different, the buttons are on the left, bigger...
If you have an idea about that problem...
Here is my script :
Thanks in advance !
Are you experiencing the rotation issue where the Screen.width always returns the $$anonymous$$imal portrait dimension rather than the landscape one?
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