Gaia, MFPS, Enviro, WebGL Build only on browser with Enviro enabled is turning camera black with acid trip colors
Gaia, MFPS, Enviro, WebGL Build only on browser with Enviro enabled is turning camera black with acid trip colors
When I enable Procedual Worlds Enviro plugin my MainPlayer camera in webGL freaks out and doesn't work. Simply has a techno color black and acid trip like patterns, best way to explain it.
When I play in my editor in Unity no issues. This only happens when Enviro and webGL are used.
I don't know what is causing it. I've adjusted every setting I can think of and still no joy.
Here is a youtube video of the problem both in the webGL and the Unity editor:
The red here is because I'm using assign at runtime.
disabled post processing to see if that has an effect nope:
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