Is it possible to access the enum of an object from a script on its parent, then convert it to a string?
I am making a card game-esque UI for my game and having drag and drop functionality is causing a lot of trouble. All of my cards have enums which contain their card ID (using their gameobject names was a pain too).
I'm looking for a way for the enum containing their card ID# to be converted to string so I can save that string to playerprefs OnDrop. Is that possible to do in a script on the parent object?
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