Question by
HackTheREALITY · Oct 16, 2017 at 07:31 AM ·
shadershadersshader programmingshader writing
Shader - SV_Target
I am trying to understand and learn how to create shaders and I can't find any documentation about specific words.
fixed4 frag (v2f IN) : SV_Target
{
fixed4 col = tex2D(_MainTex, IN.uv + float2(0, sin(IN.vertex.x/75 + _Time[1]) / 50 ) );
// just invert the colors
//col = 1 - col;
col[2] = .4;
//col[1] = .1;
return col;
}
What is that : SV_Target? How is it affecting the function?
Comment
Answer by NetherChef · Dec 11, 2018 at 07:02 PM
Check this out: https://forum.unity.com/threads/very-simple-question-about-fragment-function.482942/ Hope it helps!