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Spot & point light dynamic shadows unity Pro
Hey guys,
For a while now I have been trying to get spot and point lights to cast dynamic shadows in the latest unity pro.
I have read that this should be possible but I just can not get it to work.
Does anyone have more knowledge about this?
Thanks in advance!
Answer by MasonicGryphon7 · Mar 15, 2013 at 07:35 PM
File->Build Settings->Player Settings->Other Settings..
There should be Renderer and change it to deferred lighting!
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