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Question by Okeynp · Dec 11, 2017 at 12:18 PM · transform.positiontransform.translate

Moving a 2d object on X axis by transform.translate

Hi, i'm making a 2d game in which the player can move along X axis by fixed distance when 2 UI buttons (left and right) are clicked. this is what i'm using:

 public void GoLeft()
 {
     transform.Translate (-0.2f, 0f, 0f);
 }
 
 public void GoRight()
 {
     transform.Translate (0.2f, 0f, 0f);
 }

At first look its working fine, but when i look to the tranform component in the editor the values of position are going mad. After moving the object several times i see that when i return it to x=0 the position.x on editor is 2.9802 and when i move it to x=1 in the editor position.x=0.999999. I can't neglect this glitch because i'm going to need to use the object position later. Do you have an idea how to correct this ?

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