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unity_18075542 · Nov 03, 2020 at 08:45 PM ·
c#main cameraclipping plane
How to permanently set near clipping plane to 0?
Every time I play the game, the game tab doesn't show anything, but the objects are rendered in the scene tab.
Every time the game is ran, the near clipping plane is automatically set to 0.03.
I have to set it to 0 every time I try to run the game so I can see the objects being rendered in the game tab and not just the scene tab.
How do I permanently set the near clipping plane to 0? So I don't have to manually set it every time I run the game.
Thanks
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