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Question by Streamline Games · Oct 02, 2012 at 09:24 PM · animationgun

Unity 3D Gun Animation Errors

Hi there, i need help, i know a decent amount of Java, so i thought JS is near enough the same, but im having some problems, i want to make my guy have gun animations, but im getting these errors when running it in Unity.

Errors. vvv

 Assets/Scripts/Player.js(19,1): BCE0044: expecting ), found '{'.
 Assets/Scripts/Player.js(27,1): BCE0044: expecting EOF, found 'else'.
 

Here is my Code.vvv

 #pragma strict
 
 var PlayerState : int;
 var PlayerAnimSec : GameObject;
 
 function Update () {
 
 PlayerStateController();
 PlayerAnims();
 
 }
 
 function PlayerStateController()
 {
 
 if((Input.GetAxis("Vertical") !=0 || Input.GetAxis("horizontal") !=0 ))
 {
 if (Input.GetButton("Sprint")
 {
 PlayerState = 2;
 }
 else
 {
 PlayerState = 1;
 }
 }
 else
 {
 PlayerState = 0;
 }
 
 }
 function PlayerAnims()
 {
 if (PlayerState == 0)
 {
 PlayerAnimSec.animation.CrossFade("Idle Animation", 0.4);
     }
     else if (PlayerState == 1)
     {
     PlayerAnimSec.animation.CrossFade("Walk Animation", 0.4);
     }
     else if(PlayerState == 2)
     {
     PlayerAnimSec.animation.CrossFade("Sprint Animation", 0.4);
     }
 
 }
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Answer by KiraSensei · Oct 02, 2012 at 09:43 PM

if (Input.GetButton("Sprint")

There is a ")" missing at the end.

Your code is weird just after this line : if the sprint button is pressed, playerState = 2, and if not, playerState = 1, and if not (????), playerState = 0.

There is only 2 possibilities here, not 3.

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avatar image Streamline Games · Oct 02, 2012 at 10:43 PM 0
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thanks, it's fixed

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