Question by
kyhnlbyrk · May 16, 2018 at 11:42 AM ·
c#animationanimationsanimationclip
Animation returns to the initial position
Hi guys,
I have two different animations in my character(fbx) which made in blender, and the animations are made in blender also. In my animations, character is changing position and rotation. In Unity, animations are working fine. However, after the animation ends, the character goes back to the initial position. How can I fix this problem? I want all changes to stay after animation.
Thank you.
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