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Question by
SteveSync · Feb 08, 2018 at 06:38 PM ·
renderingwebgllinerenderer
LineRenderer displaying incorrectly in WebGL
I've got a line renderer with an emissive material, which displays fine when I run it on windows, but really strangely in the WebGL player.
windows webgl
Any ideas about what I can look at?
glitch-working.png
(40.2 kB)
glitch1.png
(47.7 kB)
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