- Home /
The question is answered, right answer was accepted
Objects' position change depending on the resolution
So... i have a menu in my game, and some objects change their position after building the game. I don't get it... All the objects are perfectly aligned in the Editor, but in any other resolution, the objects get bigger and misaligned. How could i fix this?
Answer by Bryangs · Feb 17, 2017 at 01:31 AM
Nevermind, i solved it. I made a custom script that detects the user's resolution and based on this, some objects on the scene have their position changed.
Follow this Question
Related Questions
Easy object positioning in the Unity3d editor. 1 Answer
How to position game objects in different screen resolutions? 0 Answers
Make my 3D Game resolution fit all mobile devices 0 Answers
UI is positiont different when game is build. 1 Answer
Position gameObjects in circle around another gameObject 1 Answer