IMU data motion capture
For a school project I have recorded lifting my arm up and down with yei 3 space sensors. These are IMU sensors and I get the readings from triaxial accelerometer, gyroscope, and compass in the form of corrected output. I want to take this data and recreate these motions from the IMU data inside Unity. I currently have a script that reads these files and takes the gyroscope, converts the values from radians to degrees, then I supply this to the Quaternian.eulerAngles() built in function. When I play the script, I do not get movements that resemble my original movements. I am not sure what my next step should be, any suggestions would be helpful!
Possibly X,Y,Z are defined differently on the I$$anonymous$$U than on your character.
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