Make a 2D tile take up more than 1 grid cell
I would like to make a tile take up more than one grid cell. (each tile = 5x5 cells) As you can see on the attached capture, the leave on the left is right, but when I use the paint or the box fill tool, the brush is filling each cell with a fraction of the sprite.
I've downloaded the 2d-extras library from unity and I'm trying to mess around with custom brushes, but it would take me a long time to achieve what I want. Is there a simple solution in Unity ?
annotation-2020-05-03-031640.png
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