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Question by kaviweera · Oct 30, 2020 at 07:31 PM · keypress

how to keep input for several seconds without holding the key.

I am making a car game. For boost the car I use 'input.getkey' method. When I press the key it works. But I have to hold the key to continue boosting. I want to keep that boosting for 5 seconds in single press. Please Help me.

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avatar image sacredgeometry · Oct 31, 2020 at 12:58 PM 0
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Do you know about coroutines?

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Answer by h3iberg · Oct 30, 2020 at 08:53 PM

I'm learning C#, i'll try to answer you but it would be great if we have more insight from experienced programmers. Ah, and helps a lot if you show us your code so we have a better scenario.

I think what you really need is how to make a timer.

 private float BoostTimer;
 private float BoostLength = 5;

 
 if (BoostTimer < BoostLength)
      {
      // insert here your boosting code
      }
 else if (BoostTimer > BoostLength)
      {
      // insert here not boosted speed code
      }

 BoostTimer += Time.fixedDeltaTime; // this will add time value as its counting
 BoostTimer = 0; // You have to reset it somewhere


I think I can assist better if you show your code.

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