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Rigidbody, what the hell? *Vibrating*
Rigi's code:
public class rigi : MonoBehaviour
{
private void Update()
{
GetComponent<Rigidbody>().velocity = GetComponent<Rigidbody>
().velocity;
}
}
Examples:
Rigidbody vibrates only when I change its 'velocity' or 'angularVelocity'
Sorry if I don't see answers, I'm going to sleep.
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