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               Question by 
               Garrom · Jan 27, 2017 at 06:20 PM · 
                rigidbodyeditoranimatoranimator controlleranimations  
              
 
              Why Animator blocking rigidbody ?
Hi all. I using rigidbody to control spaceship in my top-down game. Today i wanted make a barrel rool evasive action so i make animations of left and right barrel roll in blender and imort them. but when is animator component eneabled it stun all rigidbody actions (like add force used for move forward or move rotation used for steering)... I am sure it is my fault, i definitely make mistake, somewhere in editor set something wrong but i have no idea where is mistake.
Can someone tell me where i can allow to work animator and rigidbody together
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                