Question by
sliverfrog · Jun 02, 2020 at 04:46 PM ·
importblenderfbxragdoll
Rig doll rotation problem with imported fbx file
Hi, I pretty new to Unity, and as the pictures shown below, the 3D model is twisted to certain a angle when I play the scene. I'm totally clueless about why this is happening. This 3D model is an fbx file exported from Blender, also, if I play the animation, the 3D model work just fine. I tried to use an obj file with the exact same 3D model and create the avatar, the model seems fine, but the animation doesn't work.
rigdoll1.png
(302.8 kB)
rigdoll2.png
(297.8 kB)
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