Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Aug 29, 2015 at 01:20 AM by getyour411 for the following reason:

The question is answered, right answer was accepted

avatar image
2
Question by raster · Jan 30, 2012 at 12:06 AM · terrainrotatetreesgameplay

How do I stop the trees from rotating during gameplay?

I don't know if this is normal, but all of my settings are standard, this is almost a barebones game. I used the Terrain tool to paint all of my terrain and tossed some trees in (they come with Unity) but for some reason when I play my game the trees seem to turn as the player nears them, almost as if they are possessed. What could be causing this issue and how would I go about stopping it from happening?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image TripodGRANNE · Jan 30, 2012 at 12:31 AM 0
Share

Do the trees rotate continually or is it more of like a quick rotation then it stops

2 Replies

  • Sort: 
avatar image
5
Best Answer

Answer by Owen-Reynolds · Jan 30, 2012 at 02:21 AM

The trees use LevelOfDetail. In this case, as they get further away, they turn from the full model, to a lower-poly model(?) then a billboard, then nothing. The "gear" control (far right of terrain inspector) has settings in TreeDistance, etc... .

If this isn't carefully done, you get a snapping effect, as the LOD changes. You can look at things in the distance in almost any 3D game and observe good and bad snaps as you walk towards them.

I can't say for sure if the tree LOD system in Unity isn't quite working yet, and always snaps. Or, if (like most game engines) the demo trees are so-so and it takes a real artist do make them look good.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by raster · Jan 30, 2012 at 03:56 AM

@TripodGRANNE When you get near it, it suddenly rotates into place, and then stops.

@Owen Holy cow! Thank you so much for your informative answer! As I read your post I suddenly realized that I had changed the billboard distance when I first created the trees in an effort to raise the framerate as it was lagging a bit on my laptop. After carefully playing with billboard distance and tree distance I now have it up and running perfectly by making a balance between the two. That's what I get for playing with it without knowing the effects, but at least I know now, right? I had the billboard distance so low it was basically rotating into place in your face! lol Thanks again! Sorry, I'm used to dealing with 2d game design, this is the first time I've really delved into the 3d realm. :)

EDIT: Sorry for the double post. An accident occured with the login process. The other post has been deleted.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to make lag free terrains 1 Answer

Edit Trees in TERRAIN's paint tree are the problem. 0 Answers

Trees not lighting properly 0 Answers

Help with trees and terrain. 0 Answers

Scaling and rotaion of terrain trees 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges