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Question by Jokiee · Dec 14, 2018 at 02:24 PM · unity 2dcanvasandroid buildbuildingmeshes

Mesh not being rendered in build

So I have a simple UI (canvas) for my game (2D) where you should be able to see different "Backgrounds" and choose which one you want.

These "Backgrounds" are actually Meshes where a material gets wrapped around and keeps moving to the left with a simple script.

But the problem is that in the game view I can see them all but when I build the game (android) they are just not visible anymore...... please help me I cant figure this out, thx :)

alt text alt text

screnn1.png (189.1 kB)
screen3.png (59.8 kB)
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