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Question by YCFENG · Dec 11, 2016 at 08:56 AM · onguieditor scripting

How to get OnGUI button work in Editor Mode

I have used OnGUI button to change the camera (First Player View / Third Player View) in Game View when I click on the button. The program works well in Play Mode. However, when I added the attribute [ExecuteInEditMode] to the program and tried to click the button in Editor Mode, the Game View remained unchanged. How could I get my OnGUI button work in Editor Mode?

 using UnityEngine;
 using UnityEditor;
 using System.Collections;
 [ExecuteInEditMode]
 
 public class ViewChange : MonoBehaviour {
 
     public GameObject firstPlayerCamera;
     public GameObject thirdPlayerCamera;
 
     void OnGUI(){         
         if (GUI.Button (new Rect (10, 10, 150, 50), "View Change")) {
             float temp = firstPlayerCamera.camera.depth;
             firstPlayerCamera.camera.depth = thirdPlayerCamera.camera.depth;
             thirdPlayerCamera.camera.depth = temp;    
         } 
     }
 }


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