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Question by ShinyTaco · Dec 19, 2013 at 06:32 AM · playerprefssaveadd

Why is PlayerPrefs Not Saving?

Hi guys,

Really stupid question, but I can't figure out why PlayerPrefs isn't saving?

 var total:int=0;
 var one:int=1;

 function Awake () {
     PlayerPrefs.SetInt("total", one);
     PlayerPrefs.Save();
     print(zero);
 }

Shouldn't this be adding +1 to total every time the script is called?

What am I doing wrong here?

Thanks.

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Answer by ByteSheep · Dec 19, 2013 at 07:28 AM

You aren't using the total variable, if you want to add one to the total variable and then save the change it would have to look something like this:

 var total:int=0;
 var one:int=1;
 
 function Awake () 
 {
    total = PlayerPrefs.GetInt("saved_total"); //set the total variable to the previously saved value
    
    total += one; //add one to total
    
    PlayerPrefs.SetInt("saved_total", total); //set the new total value
    PlayerPrefs.Save();
 }
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avatar image ShinyTaco · Dec 19, 2013 at 07:40 AM 0
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I see, and it's clear now.

Thank you very much for your explanation and time.

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