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Question by
performance · Apr 09, 2016 at 06:22 AM ·
physicsphysxtechnicaltechnicality
Skip running the PhysX simulation step if not required by Rigidbodies for 5.3.4
Hello, unity 5.4 beta10+ have a new physx;
"Physics: Skip running the PhysX simulation step if not required by Rigidbodies or WheelColliders."
how can i make this for Unity 5.3.4 ? I cant use betas cause lot of bugs and my project can not work properly.
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