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Upgrading from 2019.2 to 2019.4 Animations broken
After upgrading from Unity 2019.2 to Unity 2019.4 all of my animations for my models seem to be broken. They are all made with Blender and imported as .blend files. What seems to be happening is that each model seems to be only playing the animation clip that the .blend file was last selected with (for example, on my Boss model, I have a clip for breathing fire. When I'm viewing the model / animations for the model it's all different time frames of that breathing fire animation).
When looking at the animation import tool in Unity I noticed all my clips are there but the ability to select what Blender animation goes with those clips is not there anymore (it used to be in the red box area in 2019.2)
This has affected every model in game
I've tried googling this stuff to see what options there are for importing the animations like I used to be able to but I haven't really found anything in regards to my issue. If anyone has come across this / has any pointers or insight into the problem is would be greatly appreciated. Also if I need to add any more details please let me know.
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