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This question was closed Mar 03, 2014 at 07:57 AM by Benproductions1 for the following reason:

Duplicate Question

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Question by aronatvw · Mar 02, 2014 at 02:59 AM · multiplayeronlineonline game

Turn Based Online Multiplayer help

Hey I know this is a very drawn out subject on here but I am really having a tough time narrowing down information. Everything I come accross is realtime multiplayer and FPS I know something turned based should be a little simpler.

Anyways I am starting development on a game I would like to include online multiplayer and would like to make sure I know what I am getting into before getting too far into development.

I know I would need a server to handle calling back and forth but all I read about is building one, there servers you can rent too right?

Also during testing is it possible to run a small server off my computer to test with my team.

Thank you in advance for an insight on this area I know it is a pretty broad complex one.

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avatar image Benproductions1 · Mar 02, 2014 at 05:28 AM 0
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If you're asking for advice, you should ask on the forums. This website is for specific technical problems, not advice :)

That said, you don't need a server. P2P also exists.
And what's the difference between a server in some farm and your home computer? (A monitor). So shouldn't you be able to run a server on it?

avatar image aronatvw · Mar 02, 2014 at 03:11 PM 0
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I would assume so thats why I AS$$anonymous$$ED. $$anonymous$$aybe there's software that could assist in making the connection I don't know much about networking . I'm trying to ask where to look for these resources

avatar image Benproductions1 · Mar 03, 2014 at 08:03 AM 0
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DUPLICATES:

http://forum.unity3d.com/threads/130670-turn-based-multiplayer-advice

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Answer by aronatvw · Mar 02, 2014 at 10:59 PM

I answered my own question I will use this demonstration for now http://www.youtube.com/watch?v=2-1pofOjvmU

if anyone else had he same questions.

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