Any workaround for 5.6 additional camera preview crash (in VR)
I've filed a bug for this - hoping someone has a workaround. In any scene/any project, with VRTK/SteamVR, I have my VR camera setup (render to both eyes as display1). If I have another camera (i.e. setup as non HMD, like "Main Display") then I have the following behaviour
In the Game window in the editor in edit mode Display1 (HMD) works fine Display2 works fine.
As soon as I press play it will crash if The game window is set to a non HMD camera, every damned time.. Really causing me immense grief. if any of you have ideas to workaround this I'll be immensely grateful.
Thanks.
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