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C4d couldn't convert to fbx file??
Today i installed the newest unity version 3.5.6f4 and C4d import no longer works in one of my projects. if i put my c4d file in an other project, it's importing without problem. but in one project it just wont work? i have absolutly now plan what the problem could be? i never had this problem with earlier Unity versions
someone had the same problem?
Using C4d R13
Answer by UnityExample · Oct 13, 2012 at 07:27 PM
ohh, i've solved the problem. it was because one of my parent folders contained the letter "ä" ("ö" or "ü" will have the same problem i think)
Answer by Paulius-Liekis · Oct 10, 2012 at 10:36 AM
That sounds really weird. I don't really see how success of conversion of C4D file could be specific to one or another project. Does it work if you reimport whole project? Maybe you have some settings that are affecting the import (for example animation intervals) and they do not get copied between the projects?
reimport all has not solved the problem, and there are no animations, its one and the same project, in die first project it says me "couldnt" import, in the second it works fine.
The Project file just contains a mesh with 30 polys (textured building). any other idee?