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Question by Prog_Meisters · Oct 22, 2020 at 05:17 PM · spriterenderer

How would you render a 2D sprite differently when it's behind a 3D object?

I'm trying to get the same effect as in this Brackeys video but with sprites as well as 3D objects.

https://youtu.be/szsWx9IQVDI

I've got it working with my 3D models, but my 2D sprites are not drawn on top when they move behind a 3D object even though they are on the same layer.

I don't just want the sprites to be always on top, because these will be used as selection circles for game objects, so they still need to bealt text

alt text

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