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Set Position and Rotation with another GameObject as Pivot (Script)
Hi, I have a problem with moving the car with my character inside, i want that the character follow position and rotation of the car (seat), but i can't bind that with my character directly bacause the pivot is the feet, so i created a Gameobject as reference point... but how i can move my character with that reference?
so, the blue cirlce of the character must be at the blue circe of the car, but "carrying" the character. Thanks in advance!
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