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[Closed]My house object bouncing a little when collide with Plane floor
Ok, so todayi at last imported my first house object for my game. I take it from website that stated it is free to take, and i place it on unity.
after some time i take to correct the scale and materials, then i go to collders and rigidbody.
but when i test it, it fall through the ground (i checked "Generate Colliders" on Prefabs Inspector)
i try to do something and i at last add Box Collider.. and BUM, it is not falling through anymore, instead the house bouncing a little.. up and down in the floor.. i dont know how to show it, but if someone know how, maybe make a gif or anything i will do it to show..
what happened to my object? does this because the ground is a Plane? should i change it to a Box?
Thanks before. :)
Answer by JiMMaR · Dec 02, 2013 at 09:39 AM
since a house is not supposed to move , why don't you put it as kinematic in the rigid body settings ?
yeah apparently my friends told me to do that too.. so , thank you so much... that's my bad asking such a question :#