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Question by commodore · Jun 12, 2012 at 03:44 AM · getcomponentaccess

Accessing variables from a different gameobject

I know this question has been asked a million times, but I just can't get my script to work. I'm able to access the varialbe, but it doesn't change like it's supposed to.

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avatar image hirenkacha · Jun 12, 2012 at 04:07 AM 0
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if you can edit your question with script I may help you.

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Answer by You! · Jun 12, 2012 at 05:48 AM

When you access non-private variables from other scripts, you must follow the following formula:

 ObjectName.GetCompontent(ScriptName).VariableName

If the variable is in a script which is attached to the same object as the script which you are using, use this:

 GetComponent(ScriptName).VariableName

If the variable refers to an object, you can chain formulas:

 ObjectName.GetComponent(ScriptName).VariableNameSetAsObject.GetComponent(ScriptName).VariableName

This only works if the variable is not private. You must change the variable to not be private if it currently is.

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avatar image Eric5h5 · Jun 12, 2012 at 05:58 AM 2
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That's not really how it works. You need to use GetComponent, unless you're using static variables, which I would discourage unless you know what static actually means.

avatar image You! · Jun 15, 2012 at 04:36 AM 0
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...correct. I was kinda confused on how GetComponent works until today (when someone helped me on a question of my own). I'm definitely changing the answer.

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