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How do I make my WebGL game to run smoother?
I've made a 3d game, and built it to WebGL.
At first it was running on 10 fps or something..
After a few tweaks such as making all my textures and UI photos way smaller, it now runs on around ~20 fps, which is still unplayable..
Are there any other ways to try and make a game run at least 30 fps..?
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