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Question by StevenSauer · Oct 15, 2013 at 11:12 AM · guiios

iPhone base UI over top of gameplay?

Hey everyone, check this out.

I'm not sure what is doing it (maybe iOS 7, a plugin, or something I may have done), but for whatever reason I've got the iPhones battery life, time, etc UI over top of my game.

Any idea what may have caused this or how to fix it? I am using Unity 4.2.0f4 and I believe the tester was using an iPhone 5, though I can't be certain.

Thanks for all and any help!

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Answer by mattssonon · Oct 15, 2013 at 11:34 AM

It happens because the status bar in iOS 7 acts in a different way than in iOS 6. This should be fixed in an upcoming Unity update, however you can fix it by adding a row to Info.plist in Xcode called View controller-based status bar appearance and set it to NO.

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avatar image StevenSauer · Oct 16, 2013 at 05:34 AM 0
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Thank you very much good sir. $$anonymous$$y searches were not giving me any answers because I didn't use the term 'status bar.'

avatar image mattssonon · Oct 16, 2013 at 07:22 AM 0
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No problem! :)

avatar image prestonf · Oct 21, 2013 at 08:24 PM 0
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I had the same issue! If status bar and other tags could be added to the topic it will be easier to find. As a note, it sounds like someone else posted on my similar question. http://answers.unity3d.com/questions/560435/hide-statusbar-ios7.html seems to be fixed in 4.2.2, however if your dev $$anonymous$$m isn't able to upgrade right away I would say mattssonon's works perfectly.

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